Review: Smash Up

Smash Up is for 2-4 players (expansions can add more people), and plays in roughly 20-45 minutes
Smash Up is for 2-4 players (expansions can add more people), and plays in roughly 20-45 minutes

Smash Up is a card-based strategy game that is incredible. If you’re a fan of strategy, this is a very handy boardgame to have lying around. Smash Up answers the age-old question of which is better; Robots or Ninjas? Pirates or Aliens? In fact it one-ups this idea and answers the much more pressing question- who is better: Robot Ninjas, or Alien Pirates? Smash Up is composed of decks of cards that represent a ‘faction’, like aliens or zombies. Each deck does something particular thing well- for example Aliens beam up other creatures, Zombies have a bad habit of coming back from the dead, and Ninjas jump in when you least expect them. You combine two of these decks to battle it out with your friends.
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Review: Smash Up

What’s in the works for Australianboardgames

After a pretty hefty start, we now have some content for the site. So, what’s next? I’ll keep pumping out a review every now and then (mostly of games I am familiar with/own. Expect one of the superb Smash Up and Takenoko), and I am planning to do an in-depth look into the strategy of some particular games. I also am planning to start (similar to r/boardgames) a kickstarter roundup, so you know what’s what when you are in the mood to back a new game.

If you have any ideas, or would like to write an article, shoot an email to australianboardgames@gmail.com

What’s in the works for Australianboardgames

Interview: Jamey Stegmaier from Stonemaier games

Scythe plays in roughly 2 hours, and accommodates 2-5 players.
Scythe plays in roughly 2 hours, and accommodates 2-5 players.

Stonemaier games are no stranger to massive crowdfunding campaigns. Created by Jamey Stegmaier and Alan Stone, Stonemaier games has successfully run five Kickstarter campaigns to create new boardgames. They are probably best known for Viticulture- a worker placement game that puts you to the task of making the best possible wine. Viticulture and its expansion Tuscany netted just over $500,000 USD in their respective crowdfunding campaigns.

Stonemaier’s next project is one the most hotly anticipated Kickstarters in recent memory: Scythe. Continue reading “Interview: Jamey Stegmaier from Stonemaier games”

Interview: Jamey Stegmaier from Stonemaier games

Review: Tokaido

Tokaido is for 2-5 players, and plays in roughly 20-40 minutes
Tokaido is for 2-5 players, and plays in roughly 20-40 minutes

Tokaido isn’t a game about war and death and conquering people. It’s a game in which you and your friends face head on to have the most ‘lovely’ trip down the famous Tokaido Road in Japan. You get points for having a relaxing bath, eating delicious meals, and painting the landscape around you. The game ends up being an open, fairly friendly family game. It sounds lovely- and the game can be quite a lovely experience- however it leaves quite a bit to be desired…
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Review: Tokaido

Review: Ticket to Ride

ticketorideeuropeTicket to Ride is a pretty nifty boardgame. You start out with a blank board of Europe, and slowly but surely, you start to populate it with a colourful mess of trains. The game gets exponentially better the more people you have playing. A 2 player game feels like a lackadaisical skip through the woods, whereas a full 5 player game feels like Tokyo in rush hour. The main pressure of this game, the reason you play this game on the edge of your seat, is space- or a lack of it. Continue reading “Review: Ticket to Ride”

Review: Ticket to Ride

Opinion: Monopoly has held back boardgaming

This hell is for 2-8 players. Expect roughly 30-60 minutes of play per person.
This hell is for 2-8 players. Expect roughly 30-60 minutes of play per person.

I know, I know. It’s an easy target to hit. Sometimes it seems every boardgamer loves to hate on monopoly. And while (I think) there is good reason for this, there seems to be a tidal-wave of hatred for this game. And while there are some reasons why monopoly became so successful,I feel it has become a black mark on what the board gaming hobby can truly be.

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Opinion: Monopoly has held back boardgaming